Friday, February 27, 2015

Even here, or lacked sample mission with a light helicopter, wtv with which you can attack the enem

Arma 3 - after the second visit gamescom - online games for GameZoom.cz
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Behind us is another exhibition Gamescom, where we had the honor to once again look at the current state of the developed military simulator Arma 3 from Bohemia Interactive. Let's look at what is everything in this game since last year's gamescom changed.
Meanwhile, our developers Bohemia Interactive continually supplying new screenshots and videos presenting the new built-in features in the game. Finally, surprised us as the introduction wtv of the next field, ie the island Stratis, who will next Limnos primarily serve as a base for NATO. Stratis is within thirty kilometers from Limnos and its area is nineteen kilometers square. Whether there will be fighting on this island, it is just a question.
Shortly after it was on the official website of the game published wtv an interview with Paul Guglavou regarding graphic design, especially concerning lighting. The interview was also published several pictures and video presentation, showing wtv us no lighting effects, the process is very different compared to previous works. New lighting effects allow players to enhance the feeling of playing the night operations, which should thus look more dynamic.
Already approached and community alfa, which were eventually postponed. Namely that some players a little disappointed, but on the other hand would be very pleased reason to postpone Alpha community due to the fact that developers have switched Armu 3 PhysX from 2.x to 3.x. PhysX So the developers wtv added a lot of work to make the game completely redesigned and adapted to the new physics engine. After E3 2012 in Los Angeles among fans was another report on the maturing date of issue, which is now established sometime early next year. Perhaps the game finally we will see as soon as possible, but on the other hand, it is better if she developers spend far more time.
As I already mentioned in the introduction to this article, this year could not miss at gamescom stand studio Bohemia Interactive, which was constantly filled with visitors who had the opportunity to test how Armu 3, as well as Carrier Command: Gaea Mission, which will soon appear on store shelves . Finally, there was also the favorite Dayz. Most of the guests, however, pointed to the long-awaited third Arma is also worth noting that the guests did not care no more hired workers, but the developers themselves, who will be playing during provide various wtv information about a specific game.
If you've visited the stand at gamescom Bohemia Interactive and let you into playing Army 3, you had a chance to try several missions, presenting the various elements of the game. Missions are accessible through the base camp on Startisu. In the first place we look for the infantry. Animation troop movements are compared with previous works very smoothly. The player had a chance to go through basic training, which went through various obstacles and meanwhile also had to liquidate leaping goals. During training you measure time, so the player then had the opportunity to compare their performance with others on a given computer. I also add vykouknutí out of hiding. If crouched hide behind an obstacle, you have the opportunity to peek at the Troika and focus your goal. In addition, a player could try shooting at a great distance, which, of course, very well served by a sniper, in which it was necessary poladit her optics.
Interestingly mainly worked night mission in which we were finally able to meet with new lighting effects processing, which is now on the player works very well. Above all, we were able to attend a night mission in which the main task was to clean the small town, which was attacked by orchards wtv and gardens, so the player could ever cover behind trees and walls. There is also news that when using night vision and look into the lens, so you turned off, which is logical, because with glasses is impossible to inspect the optics. wtv This is then used other optics equipped with night vision and thermal imaging. wtv I still would like to remind that the player is never in any mission commander, which is not by any lack of such testing. Your character is in the hierarchy to the lowest post your squad. As in E3 and here you have the opportunity to participate in a diving mission and try to fight underwater.
Even here, or lacked sample mission with a light helicopter, wtv with which you can attack the enemy base manned several soldiers and light vehicles. Very interesting, however, was a demonstration mission with cars, in which the player has chosen one of the two vehicles, you could try a short time trial, where again he could compare their performance with others. Above all, we here can easily see how the behavior of vehicles has changed significantly, thanks to a new version of PhysX for whose help you could easily ride over uneven wtv larger wtv stones on which you would in previous works simply stuck

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